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Senior Software Engineer | Live Games
Wildlifestudios · São Paulo
Publicada em 24/07/2026
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<p><strong>The best senior engineers we've worked with share a specific trait: they make the engineers around them better — and they don't think of it as mentorship. It's just how they work.</strong></p>
<p>If that description feels accurate to you, this might be your role.</p>
<p>At Wildlife's Live Games Tech team, you'll have real ownership over systems serving millions of daily active players. You'll lead architectural decisions — not abstract ones, but the kind that have immediate, measurable consequences in production. You'll define how the team operates in production. You'll develop the engineers around you, not as an add-on responsibility, but as the natural output of how you approach technical work.</p>
<p>No approval gates slowing you down. No architectural decisions made by committee. The scope is real. The autonomy is real. And the impact is visible every day in the metrics and the product.</p>
<p>Our stack: Unity/C# on the client, Go on the backend, AWS and Kubernetes for infrastructure.</p>
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<h2><strong>WHAT THIS LOOK LIKES DAY-TO-DAY</strong></h2>
<ul>
<li>Leading the design and implementation of complex features across mobile and backend — with sound, explicit architectural trade-offs</li>
<li>Owning technical decisions for your area: architecture, performance, scalability, and the accountability that comes with each</li>
<li>Full production ownership post-release: monitoring, reading signals, iterating fast</li>
<li>Defining and evolving the team's observability practices: SLIs, alerting, dashboards, incident response</li>
<li>Driving proactive codebase improvements — as a habit, not a project</li>
<li>Developing engineers around you through code reviews, technical discussions, and pair progr
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